But before you can do that, you need to have the tolerance to play through the entire game first. You can unlock comics and movies (which won't take you very long, given the pace at which you collect souls), and once you beat the game, you can unlock new playable characters. While Ghost Rider is a short game - shoot for seven hours at the most - it seems the developers packed in enough extras to try and keep you busy. I had to turn up the television just to hear dialogue for a story that wasn't that great in the first place.
![ghost rider games for xbox 360 ghost rider games for xbox 360](https://i.pinimg.com/originals/12/73/0f/12730fc2e160abed0cdd2b74a0131fbb.png)
In addition, the voice-overs during the cut scenes don't sound professional, and, for some reason, are at a lower volume than the rest of the game. All of the sound effects for the enemies seem like reused bits from movies - I'm pretty sure one of the enemies sounded like a dinosaur straight from Jurassic Park. The graphics in Ghost Rider are not that bad for a licensed game, but it is the sound that really suffers. Additionally, the bike has extremely meager handling and is just frustrating to steer. Unfortunately, the bike levels seem like good ideas, but are so poorly executed that they seem like simple transitions between stages, rather than stages in and of themselves. There will obstacles in your path, so you will need to jump or slide under barriers each track is also littered with demons that are perfect fodder for collecting souls. While on the Hell Cycle, you can attack left and right with your chain using Square and Triangle, and fire projectiles with Circle. When you are not fighting demons on foot, you will be riding your Hell Cycle back and forth. Once again, this takes no time to fill up, which makes Ghost Rider that much easier. As soon as it is full, you can press L2 to perform a surrounding attack that hits all enemies nearby. Lastly, you have the Link Charge, which fills up after killing tons of baddies. It really makes the repetitive fighting even that much duller. It seems that this won't be a problem, though, because throughout the game it takes next to no time to fill up your Spirit Gauge. Also, you can grab any enemy to execute the Penance Stare, but it will use up the rest of your Spirit Gauge. He can move faster, attack for more damage, and enemies can't make him flinch. You have to have at least four bars to use it, but it puts Ghost Rider into a God of War-esque Rage mode. However, if you press L1, you'll perform Retribution. Pressing R2 fires Johnny's shotgun and will use up one bar of the spirit gauge.
![ghost rider games for xbox 360 ghost rider games for xbox 360](https://i.ytimg.com/vi/vHQGQ0Ji60Y/maxresdefault.jpg)
Also, as you perform different combos, your Vengeance Bar will fill up, resulting in more souls being collected while defeating enemies.Īs you engage in battle, your Spirit Gauge fills up, and this will prove to be extremely useful in combat.
GHOST RIDER GAMES FOR XBOX 360 UPGRADE
Of course, this is very similar to the enemies in God of War releasing the red orbs, which you used to upgrade your attacks. These souls can also be used to purchase comics and movies. Once you defeat enemies, they release souls which you collect to buy upgrades in order to receive new moves, get more life, or to make your Hell Cycle stronger. Oh, but the similarities don't stop there. Also, to dodge roll, you use the right thumbstick, just like in God of War. In fact, I even pressed the sequence that would have made Kratos slam down his chain on the ground, and Johnny Blaze did the exact same move. What you will quickly learn is that this combat system is eerily similar to God of War's fighting style. When light and heavy attacks are pressed in different sequences, you can execute combos and various attacks. You press Square and Triangle to perform light and heavy attacks, X button to jump, and, once an enemy is stunned, Circle to grab and do a finishing move. When you are in Hell fighting demons, Johnny has his trusty chain and shotgun ready for battle. With the back of the box claming an "all-new story from comic master minds, Garth Ennis and Jimmy Palmiotti," I kind of expected something with more depth, but I think this "save the princess" story has already been told one time too many. Johnny Blaze's girlfriend, Roxanne, is in trouble, so you need to slaughter a whole slew of demons to eventually save her. Ghost Rider has a pretty straightforward storyline.
![ghost rider games for xbox 360 ghost rider games for xbox 360](http://vgboxart.com/boxes/MOVIE/46173-ghost-rider-spirit-of-vengeance-full.jpg)
Unfortunately, Ghost Rider seems to fall in line as one of those games that makes you think, "Wow, have I played this before?" There have been many imitation games over the years - just think about all the different cart racers that took after the original Super Mario Kart. The old saying goes, "If it ain't broke, don't fix it," but nobody said anything about breaking something that works perfectly well.